FerretArmy: A Web Developer's Paradise

Pushing the Web Forward, Since 2007

Entries for July, 2009

New Theme, Digging Into WordPress

I just recently changed to a new theme for my site. Since then, I’ve been doing my first real digging into the internals of how theming works and how to talk to the back end of WordPress. It’s been a suprisingly pleasant venture – all your content is easily accessible and the interface is clean. [...]

jQuery Image Overlay Plugin

I’ve created my first jQuery plugin this week – it’s an image overlay plugin (the static pic above doesn’t do the plugin justice, so click through to see it in action).
Creating a jQuery plugin isn’t that big a stretch for a competent JavaScript developer. There are quite a few tutorials out there where you can [...]

Full Screen Canvas Particle Demo

I created a new version of my particle demo using the HTML5 <canvas>. This version is full screen, inspired by this amazing canvas demo at Iteration Six. I’d seen their demo prior to my starting to tinker with the canvas tag, but I never really tore it apart and looked inside. From what it appears, [...]

HTML5 Canvas Particle Example

Here’s a cool particle demonstration of the HTML5 <canvas> tag. It’s a tremendously small amount of JavaScript code that is responsible for pushing some radial gradient particles around a canvas. You can check out the source code to see how things are done – it uses jQuery a bit and the demo itself uses a [...]

Jaxer – Great Technology, Needs a Little Love

Jaxer is a somewhat new technology that I’ve recently started to delve into. Jaxer is billed as the first AJAX server – basically, it’s a combination of a ‘web server’ and a set of APIs that can be used to develop web applications that transparently utilize asynchronous XMLHTTPRequests instead of postbacks as the standard way [...]

Firefox 3.5 Supports CSS Transforms, no Animation Support Yet

Firefox 3.5, the recent release of the latest version of the Firefox web browser, now supports CSS transforms. CSS transforms are effects, such as scale, rotate and skew. This is a step forward for the Gecko rendering engine, but in plain terms, it still clearly lags behind webkit, which supports 2D and 3D CSS animations.
I’ve [...]